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AI Insights · Timothy · July 2024

Top 5 Card Battler Apps in Sweden Q2 2024

Explore the performance of the top 5 card battler apps in Sweden during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Card Battler Apps in Sweden Q2 2024

During the second quarter of 2024, the top five card battler applications in Sweden showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Below, we delve into the trends for each app.

Mighty Party: Battle Heroes from Panoramik Games saw a notable increase in revenue, starting from $770K in early April and peaking at approximately $1.5M by mid-June. Downloads fluctuated throughout the quarter, with a low of 102K at the end of April and a high of 482K in the last week of June. Weekly active users also showed variability, starting at 7.2K in early April, dipping to 5.6K in early June, and recovering to 6.7K by the end of the quarter.

Loop Hero, published by Playdigious, experienced a decline in revenue from $656K at the end of April to $140K by mid-June, before slightly recovering to $253K by the end of the quarter. Downloads saw a gradual decrease from 784K at the end of April to around 247K in early June, with a slight uptick to 347K by the end of June. Weekly active users demonstrated a steady increase from 342K in early May to 581K by the end of June.

Hearthstone by Blizzard Entertainment showed significant revenue fluctuations, starting at $7.2M in early April, peaking at $12.2M in mid-April, and then stabilizing around $6.7M by the end of June. Downloads remained relatively stable, ranging between 226K and 307K throughout the quarter. Weekly active users maintained a consistent level, averaging around 3.7K to 3.9K.

Pokémon TCG Live from THE POKEMON COMPANY INTERNATIONAL did not generate revenue during this period. Downloads started at 344K in early April and slightly decreased to 248K by the end of June. Weekly active users remained stable, hovering around 2.5K to 2.6K throughout the quarter.

Magic: The Gathering Arena by Wizards of the Coast had a varied revenue performance, starting at $1.6M in early April, peaking at $4.6M by mid-April, and ending at $3.3M in late June. Downloads saw minor fluctuations, ranging from 171K in mid-May to 265K in early June. Weekly active users remained relatively stable, averaging around 900K to 1M.

This data, sourced from Sensor Tower, provides an insightful overview of the leading card battler apps in Sweden during Q2 2024. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024